used games

Buy Used, or BE Used

On Kotaku there was an article about used games, and how in the eyes of developers they're seen as "Parasitic" to the Gaming Industry. Stores like Game Stop, and Game Crazy make money off used games, none of it goes to the pockets of the developers, or distributers. With production budgets rivaling some Hollywood movies, you can see how this can be damaging to the industry.

Officially I stand on the side where i can find gaming gems that are no longer being produced for dying consoles. A great example of this for me is finding Megaman 8 at Game Crazy for $7. Another one is finding a used copy of Castlevania: SOTN at a local blockbuster. The latter
being a title that's quite hard to find. Also, the ability to purchase not-so-new titles at a discount, enables me to enjoy a wider range of titles that i wouldn't shell out $50+ bucks for.

I believe that these higher level problems are caused by the industry itesef. This used game "epidemic" is a product of an oversaturated market, where the inflated cost of production and development nessesitates premier game producers to only focus on "money maker" games and genres. They justfy these huge budgets by rehashing games that have been financially successful in the past, adding a few bells and whilstles, and selling milllions of copies around the world to hopefully end up with profit in the end. In the end they cause these problems to happen; besides the fact that you end up with a game market that is a little dull, and lacking any real originality.

Very much like my stance on the "Great" online pirated music debate, i will pay full price for something that i think is worth it, and that i want to support with my hard earned dollars. And there are a few games that i would, and have paid full-release-date-gouge-your-money-out-of-your-pocket price. A couple off the top of my head are God of War, Rachet and Clank: Up Your Arsenal, Katamari Damacy, The Orange Box And i think that these are phenominal games were completely worth what i paid(some even more since i got them as "Greatest Hits"), which is the case with most of the games that i own(i tend to do a lot of research before making a game purchase)

In the end, its not our problem whether they or not the Game Industry has a worthwhile enough product for me and you, as a consumer, to warrant a $50+ purchase.  If we dont think it's worth it, then we wont buy it at full price, and the "Industry" will need to rethink what they know about us, and our tastes, and try to find another way to keep us interested, and not use us as a scape goat for their shortcomings.

 http://kotaku.com/344807/used-game-sales-are-parasitic-hurting-industry

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